From time to time, I am interested in the way 3d artists create their beautiful graphics, and I try to mimic them, trying to model nice 3d scenes or to draw some cool textures. I usually fail miserably when I am doing something graphics related which does not involve programming (
example1,
example2), but at least it's very interesting for me and I learn a lot of new things.
Last weekend, I tried myself as animator. I created a 3d model (it was a goblin-like monster): created a skeleton of joints, attached weights to the vertices and animated all of it. After a few hours, I proudly presented it to my girlfriend, animated with a nice
walkcycle. The result: "Oh, is it injured?" - "Hm.. what?" - "Is it.. sick?" - "No! It's walking! It's a walking goblin!" And then I was laughed at for this bold claim. :/
Because of safety reasons (both for the eyes of the readers of this blog and for the self-esteem of the author), I'm not going to present a movie of the animation here. :)