Caster has just been released by Elecorn, it is a game for Mac and PC which uses lots of audio (sounds / music) during game play.
It uses irrKlang for sound output. Go Indies go! :)
Comments:
It uses irrKlang for sound output. Cool!
But apparently, it uses an ass to render.
I'm all for indie titles, but why does being "indie" almost always mean that the game looks like from 1998, with mushy textures and particle graphics that seem to have taken like 10 seconds in Photoshop?
Thats screwed up logic.
The graphics look bad because games are more than graphics?
If you said "The graphics do look bad but graphics aren't everything", then I could agree.
My question still stands, however. It can't be that hard to put out graphics that are at least a little less eye straining than this.
Actually my internet is slow at the moment, so I could only see the first ten seconds of the clip, and mind you, the graphics aren't all that bad anyway.
You have to understand that he worked on this game for 6 years in his "spare time" (read 2 hours a day max). You can't expect current gen graphics on that kind of time span. And he programmed most of it on a (now old) dell inspiron.
But apparently, it uses an ass to render.
I'm all for indie titles, but why does being "indie" almost always mean that the game looks like from 1998, with mushy textures and particle graphics that seem to have taken like 10 seconds in Photoshop?