We just released Irrlicht 1.3.1
. Here is a short exerpt of some of the new features:
- Works seemlessly with the also just released irrEdit (0.7.1).
- Support for Ogre 1.4 .mesh files
- Added an optional SDL device, to let Irrlicht run on not yet natively supported platforms like embedded devices.
- Added support for more texture creation flags in OpenGL
- Cloning of whole scene graphs is now possible
- Improved GUI editor
- Multiple dozens of bug fixes and other small improvements
Thanks to the whole Irrlicht Team and to all other people who made this possible.