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Irrlicht on MacOS
Posted on:January 22 2006
Announcing a new feature of the
Irrlicht Engine
coming to a file server of sourceforge.net near you in the next few days:
Big thanks go to Etienne Petitjean for this!
Comments:
He-he, very-very cool! I'm think, what soon, after release of course, is possible blitzmax coders make Irrlicht Wrapper for MacOS. :)
Serge Petrowski
Quote
2006-01-22 21:46:00
boy!
lxguy
Quote
2006-01-22 22:12:00
nice ;-)
cmoibenlepro
Quote
2006-01-23 01:10:00
Can't wait to try it out on my Mac! :)
Julio Gorg&eacut
Quote
2006-01-23 01:48:00
Awesome! Looking forward to it!
Esrix
Quote
2006-01-24 09:00:00
No..NOOOOOO...THIS IS SACRELIGE!!! This hints towards... there being decent games on MACS!!!! Ahh I can feel the hell-fire burning my toes already!
RabidLockerGnome
Quote
2006-01-24 21:32:00
opengl or software ?
terefang
Quote
2006-01-24 22:41:00
Given that the demo shows off parallax mapping - it's at least OpenGL. I'm hoping that the software renderer is a shoo-in (after all, it renders to a memory block that can be "blitted" to the screen).
Any news on WHEN it's going to hit CVS?
--EK
Eternl Knight
Quote
2006-01-25 02:48:00
This is good news for sure, should open up new avenues for irrlicht and get more people interested (when it's in the official build!).
Sharpfish
Quote
2006-01-25 11:50:00
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