I just uploaded
CopperCube Game Engine in version 5.7. There are a lot of nice new features included:
- Realtime Shadows Support
- Big game support and dynamic level loading
- Simplified uploading games to Android Play Store
- D3D Runtime detection
- Floating point render targets
- and a lot of other minor changes
For a detailed list of changes, see
here.
It is now possible to create a lot more serious and bigger games with the engine. I personally like the fact that the new shadows feature also works so smoothly with WebGL. Will have to update the CopperLicht WebGL library as well in a few days.