Irrlicht 1.8 released!

Posted on:November 09 2012

After quite some time, there is a new release of the Irrlicht 3D engine available today: version 1.8. Yay! The Irrlicht team did quite some work on this, the changelog for this version is about 5 screens long :) Some of the new features are:

  • New loaders for mdl, wal, smf

  • Cg support

  • Support for custom hardware cursors

  • Improved support for 64-bit platforms

  • Major OSX device improvements

  • Occlusion culling

  • Improved collada support

  • Improved shadows

  • Polygon offset support

  • ISceneLoader interface

  • Supporting now MSVC 2010 and 2012

  • New versions of support libraries

  • Video driver attribute query interface

  • Increased stability (lots of bugfixes!)


You can get the new version from the official irrlicht engine website. Thanks to the irrlicht team for all this hard work!





Comments:


Good to see another release of irrlicht. Sadly, it seems like there is still now native support for post-processing effects?

What ever happened to all these projects (XEffects..etc)?
Kai Mast
Quote
2012-11-09 12:09:00


congrats Niko! Hope more projects to use this engine
jon
Quote
2012-11-12 12:33:00


Not sure, I don't actually have a lot to do with irrlicht anymore. Don't have that much time. This release was done completely by the irrlicht developers, without me.
niko
Quote
2012-11-15 16:53:00


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