Irrlicht 1.8 released!

Posted on:November 09 2012

After quite some time, there is a new release of the Irrlicht 3D engine available today: version 1.8. Yay! The Irrlicht team did quite some work on this, the changelog for this version is about 5 screens long :) Some of the new features are:

  • New loaders for mdl, wal, smf

  • Cg support

  • Support for custom hardware cursors

  • Improved support for 64-bit platforms

  • Major OSX device improvements

  • Occlusion culling

  • Improved collada support

  • Improved shadows

  • Polygon offset support

  • ISceneLoader interface

  • Supporting now MSVC 2010 and 2012

  • New versions of support libraries

  • Video driver attribute query interface

  • Increased stability (lots of bugfixes!)

You can get the new version from the official irrlicht engine website. Thanks to the irrlicht team for all this hard work!


Good to see another release of irrlicht. Sadly, it seems like there is still now native support for post-processing effects?

What ever happened to all these projects (XEffects..etc)?
Kai Mast
2012-11-09 12:09:00

congrats Niko! Hope more projects to use this engine
2012-11-12 12:33:00

Not sure, I don't actually have a lot to do with irrlicht anymore. Don't have that much time. This release was done completely by the irrlicht developers, without me.
2012-11-15 16:53:00

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