Cleaning up textures

Posted on:August 23 2005

The special fx tutorial of Irrlicht 0.11 is currently quite ugly. See for yourself. I cleaned it up a bit for the next version of Irrlicht, which means I replaced a texture and added a small new material feature. It now looks like this:

I'm not an artist, but I would say it's now definitively better.


You are quite right;)
2005-08-23 18:27:00

Yikes lust for good graphics must have gone lol ;D
3D Graphics circa. 1998-1999 AD like Quake3 seem good enough for me.
What's wrong with me....blame it on my gaming and performance-lust and most of all my GeForce 4 MX 440 :D
2005-08-23 19:45:00

Btw your last version was not that ugly....though as I said my gfx card is I can only see half of what is there lol.
It doesn't support bump mapping, ......pixel shading(I think)....etc.
I have to use my notebook to get some of those effects lol. (it has a Radeon 9100 IGP)
2005-08-23 19:50:00

Shhh....don't tell anyone...I find this blog more interesting that the irrlicht forums...why....??? Don't ask me...
Maybe because I can blabber all I want and hardly anyone will notice.
Hmmmmm.....unless I start spamming ads and vomit profanity :D
Thanks niko....nice blog :D
2005-08-23 19:53:00

It's definitely time to improve the tutorials and demos!

Maybe some artists can contribute some graphics to the tutorials and demos and help make them look more professional and sexy!?
2005-08-24 14:49:00

It looks really good. Thanks for all of your hard work. I am currently developing a character (me) in blender. We will see if it works out OK, maybe I can throw a couple of characters your way. At least it would be some method of repayment for all of your efforts.
2005-08-25 07:06:00

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