Converters

  • FragMotion This tool allows you to import .fbx (< 2010) formats from Maya or 3DS Max and export it to serveral formats.
  • NVIDIA Melody This tool allows you creating a normal map for a low-poly model using as reference a high-poly model.

    The usual working flow is as follows: you create a high-poly model for cinematics. Then you create a new low-poly model using the high-poly model as reference by reducing the number of polygons of the high-model using a decimation/polygon reduction tool. Finally this tool will generate the normal map from both models which you can use to make the low-poly model look like a high-poly one.
  • Simplygon Commercial Mesh optimization and Mesh reduction software
  • VizUp Commercial Mesh optimization and Mesh reduction software