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Code Snippets

Table of Contents

  1. C++
  2. Window
  3. Camera
  4. Effects
  5. GUI
  6. Shaders
  7. Other

C++

Standards and Irrlicht

  • STD::String and Irrlichts stringw stringc
  • Converting strings to vectors, integers and floats
  • Convert ITexture to IImage and vice versa

Window

  • Mouse Coordinates as window caption by Battlestations

Camera

  • RTS Camera by CmdKewin
  • Chasecam by Suliman

Effects

  • Anaglyph Rendering
  • Water effect

GUI

  • Getting screen and window resolution
  • Scaling an image

Shader

HLSL

  • Toon Shader by BlindSide

GLSL

  • Dual tone car shader with fresnel and sphere mapping by omaremad
  • Toon Shader with Textures by Viz Fuerte

Others

  • Isometric Projection by JohnFredCee
  • MastEventReceiver Simple and easy to use event receiver for use with Irrlicht.
  • Loading an IRR Scene made from IRREdit and applying Collision
  • Taking a screen shot

Page last modified on October 13, 2009, at 03:37 PM

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