Irrlicht on MacOS

Announcing a new feature of the Irrlicht Engine coming to a file server of near you in the next few days:
Big thanks go to Etienne Petitjean for this!

nine comments, already:

He-he, very-very cool! I’m think, what soon, after release of course, is possible blitzmax coders make Irrlicht Wrapper for MacOS. :)
Serge Petrowski (link) - 22 01 06 - 21:46

lxguy - 22 01 06 - 22:12

nice ;-)
cmoibenlepro - 23 01 06 - 01:10

Can’t wait to try it out on my Mac! :)
Julio Gorgé (link) - 23 01 06 - 01:48

Awesome! Looking forward to it!
Esrix (link) - 24 01 06 - 09:00

No..NOOOOOO…THIS IS SACRELIGE!!! This hints towards… there being decent games on MACS!!!! Ahh I can feel the hell-fire burning my toes already!
RabidLockerGnome - 24 01 06 - 21:32

opengl or software ?
terefang - 24 01 06 - 22:41

Given that the demo shows off parallax mapping – it’s at least OpenGL. I’m hoping that the software renderer is a shoo-in (after all, it renders to a memory block that can be “blitted” to the screen).

Any news on WHEN it’s going to hit CVS?
Eternl Knight - 25 01 06 - 02:48

This is good news for sure, should open up new avenues for irrlicht and get more people interested (when it’s in the official build!).
Sharpfish (link) - 25 01 06 - 11:50

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