CopperCube Roadmap

When I started developing the Irrlicht 3D engine nearly 20 years ago, I always had a public roadmap on the website. Not sure why I didn't make one for the CopperCube 3D game engine as well. So time to change that.

The official CopperCube roadmap is now available, too. It's still a bit empty, but I guess it will fill more and more during the next months. It only contains the big items (not bug fixes and similar), but if I forgot something very important, please let me know!

three comments, already:

Hello there, thank you for keeping us up to date regarding coppercube. It is an amazing software. Long live coppercube.
mokalux (link) - 02 11 18 - 15:35

Nice! There seems to a typo in: “Make an opern source, scriptable version of the FPS behavior available ”
I think it should read OPEN :)
fh - 03 11 18 - 13:09

Thanks, corrected!
niko - 05 11 18 - 12:48


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