Smoother FPS camera

Interestingly, the first person shooter camera, probably the one mostly used when using CopperCube as Game Engine, doesn't move very smooth at all. I'm currently working on improving this:

It is a bit tricky to make this work nicely and exactly the same independent of frame rate, but it works. Once available, this will be a simple checkbox to select, and a value where you can control how much 'smoothness' should be used. All your existing projects will still work as before, as always.

two comments, already:

What will be the approach to smoothen the cam? Is it just better interpolation?
gener () (link) - 17 01 16 - 04:04

It’s just some movement after you stopped pressing the keys, so that it won’t feel robotic and more natural.
niko - 18 01 16 - 07:49

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